feat(liquid-glass): the playground and docs site on Coline Sites, and floating shadows that leave with the glass
Radin committed
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- Radin · radin@coline.appOct 17, 2026 at 02:28
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- Radin · radin@coline.appOct 17, 2026 at 02:28
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feat(liquid-glass): the playground and docs site on Coline Sites, and floating shadows that leave with the glass The demo is rebuilt as a Coline Site on @colineapp/sdk 2.1.3, @colineapp/ui 2.1.3 and the published @colineapp/liquid-glass 0.1.0: - a live playground for every option over Coline's own pictures or text, with React and TypeScript code that follows it; - the package's surfaces (pill tabs, menu, dialog, search field, lens, toolbar), each with its code; - install, the six rules, and the full reference, in light, dark and mobile; - for agents: llms.txt, llms-full.txt, agents.md, one Markdown page per option and options.json, generated from site/api.ts (npm run docs; a test fails when they drift), plus two WebMCP site tools, liquid-glass.reference and liquid-glass.snippet. It is live at https://liquid-glass-e55033.coline.space, unclaimed for now. reports/SDK 2.1 feedback from the liquid-glass site.md lists what the SDK fought, including ui 2.1.3's Switch, Slider and Separator rendering without tracks (the site shims them) and .md served as octet-stream. The package: materialize() and dematerialize() now grow floating glass's shadow in and out with it (a closing menu left a dark outline until it unmounted), and its tests no longer pick up the demo's. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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