# @colineapp/liquid-glass > Liquid Glass for the web: the rim refraction, light and motion of iOS 27's glass on any rounded element, with React bindings and tabs whose thumb lifts into a lens. MIT. Version 0.1.0. Install: `npm install @colineapp/liquid-glass`. npm: https://www.npmjs.com/package/@colineapp/liquid-glass. Source: https://upstream.codes/coline/liquid-glass. Playground: https://liquid-glass.coline.space. ### maxFall - Type: `number (0–1)` - Default: `0.8` - Group: Geometry fields Rim bend: the steepest the rim's shift may fall per pixel inward. Where it falls, the rim magnifies what is beneath by 1 / (1 − maxFall), so lower values bend more gently and keep text crossing the rim from smearing. The tab lens uses 0.3. Past 1 the lens folds content into mirrored echoes.